RequestSlot.h 4.5 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - The high speed download utility
  4. *
  5. * Copyright (C) 2006 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. * In addition, as a special exception, the copyright holders give
  22. * permission to link the code of portions of this program with the
  23. * OpenSSL library under certain conditions as described in each
  24. * individual source file, and distribute linked combinations
  25. * including the two.
  26. * You must obey the GNU General Public License in all respects
  27. * for all of the code used other than OpenSSL. If you modify
  28. * file(s) with this exception, you may extend this exception to your
  29. * version of the file(s), but you are not obligated to do so. If you
  30. * do not wish to do so, delete this exception statement from your
  31. * version. If you delete this exception statement from all source
  32. * files in the program, then also delete it here.
  33. */
  34. /* copyright --> */
  35. #ifndef _D_REQUEST_SLOT_H_
  36. #define _D_REQUEST_SLOT_H_
  37. #include "common.h"
  38. #include "TimerA2.h"
  39. #include "Piece.h"
  40. #include "wallclock.h"
  41. namespace aria2 {
  42. class RequestSlot {
  43. private:
  44. Timer dispatchedTime_;
  45. size_t index_;
  46. uint32_t begin_;
  47. size_t length_;
  48. size_t blockIndex_;
  49. // This is the piece whose index is index of this RequestSlot has.
  50. // To detect duplicate RequestSlot, we have to find the piece using
  51. // PieceStorage::getPiece() repeatedly. It turns out that this process
  52. // takes time(about 1.7% of processing time). To reduce it, we put piece here
  53. // at the construction of RequestSlot as a cache.
  54. SharedHandle<Piece> piece_;
  55. // inlined for performance reason
  56. void copy(const RequestSlot& requestSlot)
  57. {
  58. dispatchedTime_ = requestSlot.dispatchedTime_;
  59. index_ = requestSlot.index_;
  60. begin_ = requestSlot.begin_;
  61. length_ = requestSlot.length_;
  62. blockIndex_ = requestSlot.blockIndex_;
  63. piece_ = requestSlot.piece_;
  64. }
  65. public:
  66. RequestSlot(size_t index, uint32_t begin, size_t length, size_t blockIndex,
  67. const SharedHandle<Piece>& piece = SharedHandle<Piece>()):
  68. dispatchedTime_(global::wallclock),
  69. index_(index), begin_(begin), length_(length), blockIndex_(blockIndex),
  70. piece_(piece) {}
  71. RequestSlot(const RequestSlot& requestSlot):
  72. dispatchedTime_(requestSlot.dispatchedTime_),
  73. index_(requestSlot.index_),
  74. begin_(requestSlot.begin_),
  75. length_(requestSlot.length_),
  76. blockIndex_(requestSlot.blockIndex_),
  77. piece_(requestSlot.piece_) {}
  78. RequestSlot():dispatchedTime_(0), index_(0), begin_(0), length_(0),
  79. blockIndex_(0)
  80. {}
  81. ~RequestSlot() {}
  82. RequestSlot& operator=(const RequestSlot& requestSlot)
  83. {
  84. if(this != &requestSlot) {
  85. copy(requestSlot);
  86. }
  87. return *this;
  88. }
  89. bool operator==(const RequestSlot& requestSlot) const
  90. {
  91. return index_ == requestSlot.index_ && begin_ == requestSlot.begin_
  92. && length_ == requestSlot.length_;
  93. }
  94. bool operator!=(const RequestSlot& requestSlot) const
  95. {
  96. return !(*this == requestSlot);
  97. }
  98. bool operator<(const RequestSlot& requestSlot) const
  99. {
  100. if(index_ == requestSlot.index_) {
  101. return begin_ < requestSlot.begin_;
  102. } else {
  103. return index_ < requestSlot.index_;
  104. }
  105. }
  106. void setDispatchedTime(time_t secFromEpoch);
  107. bool isTimeout(time_t timeoutSec) const;
  108. size_t getIndex() const { return index_; }
  109. void setIndex(size_t index) { index_ = index; }
  110. uint32_t getBegin() const { return begin_; }
  111. void setBegin(uint32_t begin) { begin_ = begin; }
  112. size_t getLength() const { return length_; }
  113. void setLength(size_t length) { length_ = length; }
  114. size_t getBlockIndex() const { return blockIndex_; }
  115. void setBlockIndex(size_t blockIndex) { blockIndex_ = blockIndex; }
  116. const SharedHandle<Piece>& getPiece() const
  117. {
  118. return piece_;
  119. }
  120. static RequestSlot nullSlot;
  121. static bool isNull(const RequestSlot& requestSlot);
  122. };
  123. } // namespace aria2
  124. #endif // _D_REQUEST_SLOT_H_