SocketBuffer.h 3.6 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - The high speed download utility
  4. *
  5. * Copyright (C) 2010 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. * In addition, as a special exception, the copyright holders give
  22. * permission to link the code of portions of this program with the
  23. * OpenSSL library under certain conditions as described in each
  24. * individual source file, and distribute linked combinations
  25. * including the two.
  26. * You must obey the GNU General Public License in all respects
  27. * for all of the code used other than OpenSSL. If you modify
  28. * file(s) with this exception, you may extend this exception to your
  29. * version of the file(s), but you are not obligated to do so. If you
  30. * do not wish to do so, delete this exception statement from your
  31. * version. If you delete this exception statement from all source
  32. * files in the program, then also delete it here.
  33. */
  34. /* copyright --> */
  35. #ifndef D_SOCKET_BUFFER_H
  36. #define D_SOCKET_BUFFER_H
  37. #include "common.h"
  38. #include <string>
  39. #include <deque>
  40. #include "SharedHandle.h"
  41. namespace aria2 {
  42. class SocketCore;
  43. class SocketBuffer {
  44. private:
  45. class BufEntry {
  46. public:
  47. virtual ~BufEntry() {}
  48. virtual ssize_t send
  49. (const SharedHandle<SocketCore>& socket, size_t offset) = 0;
  50. virtual bool final(size_t offset) const = 0;
  51. };
  52. class ByteArrayBufEntry:public BufEntry {
  53. public:
  54. ByteArrayBufEntry(unsigned char* bytes, size_t length);
  55. virtual ~ByteArrayBufEntry();
  56. virtual ssize_t send
  57. (const SharedHandle<SocketCore>& socket, size_t offset);
  58. virtual bool final(size_t offset) const;
  59. private:
  60. unsigned char* bytes_;
  61. size_t length_;
  62. };
  63. class StringBufEntry:public BufEntry {
  64. public:
  65. StringBufEntry(const std::string& s);
  66. virtual ssize_t send
  67. (const SharedHandle<SocketCore>& socket, size_t offset);
  68. virtual bool final(size_t offset) const;
  69. private:
  70. std::string str_;
  71. };
  72. SharedHandle<SocketCore> socket_;
  73. std::deque<SharedHandle<BufEntry> > bufq_;
  74. // Offset of data in bufq_[0]. SocketBuffer tries to send bufq_[0],
  75. // but it cannot always send whole data. In this case, offset points
  76. // to the data to be sent in the next send() call.
  77. size_t offset_;
  78. public:
  79. SocketBuffer(const SharedHandle<SocketCore>& socket);
  80. ~SocketBuffer();
  81. // Don't allow copying
  82. SocketBuffer(const SocketBuffer&);
  83. SocketBuffer& operator=(const SocketBuffer&);
  84. // Feeds data pointered by bytes with length len into queue. This
  85. // object gets ownership of bytes, so caller must not delete or
  86. // later bytes after this call. This function doesn't send data.
  87. void pushBytes(unsigned char* bytes, size_t len);
  88. // Feeds data into queue. This function doesn't send data.
  89. void pushStr(const std::string& data);
  90. // Sends data in queue. Returns the number of bytes sent.
  91. ssize_t send();
  92. // Returns true if queue is empty.
  93. bool sendBufferIsEmpty() const;
  94. };
  95. } // namespace aria2
  96. #endif // D_SOCKET_BUFFER_H