SocketBuffer.h 3.5 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - The high speed download utility
  4. *
  5. * Copyright (C) 2010 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. * In addition, as a special exception, the copyright holders give
  22. * permission to link the code of portions of this program with the
  23. * OpenSSL library under certain conditions as described in each
  24. * individual source file, and distribute linked combinations
  25. * including the two.
  26. * You must obey the GNU General Public License in all respects
  27. * for all of the code used other than OpenSSL. If you modify
  28. * file(s) with this exception, you may extend this exception to your
  29. * version of the file(s), but you are not obligated to do so. If you
  30. * do not wish to do so, delete this exception statement from your
  31. * version. If you delete this exception statement from all source
  32. * files in the program, then also delete it here.
  33. */
  34. /* copyright --> */
  35. #ifndef _D_SOCKET_BUFFER_H_
  36. #define _D_SOCKET_BUFFER_H_
  37. #include "common.h"
  38. #include <string>
  39. #include <deque>
  40. #include "SharedHandle.h"
  41. namespace aria2 {
  42. class SocketCore;
  43. class SocketBuffer {
  44. private:
  45. enum BUF_TYPE {
  46. TYPE_BYTES,
  47. TYPE_STR
  48. };
  49. struct BufEntry {
  50. BUF_TYPE type;
  51. unsigned char* bytes;
  52. size_t bytesLen;
  53. std::string* str;
  54. void deleteBuf()
  55. {
  56. if(type == TYPE_BYTES) {
  57. delete [] bytes;
  58. } else if(type == TYPE_STR) {
  59. delete str;
  60. }
  61. }
  62. static BufEntry createBytes(unsigned char* bytes, size_t len)
  63. {
  64. BufEntry b;
  65. b.type = TYPE_BYTES;
  66. b.bytes = bytes;
  67. b.bytesLen = len;
  68. return b;
  69. }
  70. static BufEntry createStr(const std::string& str)
  71. {
  72. BufEntry b;
  73. b.type = TYPE_STR;
  74. b.str = new std::string(str);
  75. return b;
  76. }
  77. };
  78. SharedHandle<SocketCore> _socket;
  79. std::deque<BufEntry> _bufq;
  80. // Offset of data in _bufq[0]. SocketBuffer tries to send _bufq[0],
  81. // but it cannot always send whole data. In this case, offset points
  82. // to the data to be sent in the next send() call.
  83. size_t _offset;
  84. public:
  85. SocketBuffer(const SharedHandle<SocketCore>& socket);
  86. ~SocketBuffer();
  87. // Feeds data pointered by bytes with length len. into queue. This
  88. // object gets ownership of bytes, so caller must not delete or
  89. // later bytes after this call.
  90. void pushBytes(unsigned char* bytes, size_t len);
  91. // Feeds data into queue. This function doesn't send data.
  92. void feedSendBuffer(const std::string& data);
  93. // Feeds data into queue and sends data in queue. This function is
  94. // equivalent to call feedSendBuffer() and send() sequentially.
  95. // Returns the number of bytes sent.
  96. ssize_t feedAndSend(const std::string& data);
  97. // Sends data in queue. Returns the number of bytes sent.
  98. ssize_t send();
  99. // Returns true if queue is empty.
  100. bool sendBufferIsEmpty() const;
  101. };
  102. } // namespace aria2
  103. #endif // _D_SOCKET_BUFFER_H_