| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 | /* * Wslay - The WebSocket Library * * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#include "wslay_queue.h"#include <string.h>#include <assert.h>struct wslay_queue* wslay_queue_new(void){  struct wslay_queue *queue = (struct wslay_queue*)malloc    (sizeof(struct wslay_queue));  if(!queue) {    return NULL;  }  queue->top = queue->tail = NULL;  return queue;}void wslay_queue_free(struct wslay_queue *queue){  if(!queue) {    return;  } else {    struct wslay_queue_cell *p = queue->top;    while(p) {      struct wslay_queue_cell *next = p->next;      free(p);      p = next;    }    free(queue);  }}int wslay_queue_push(struct wslay_queue *queue, void *data){  struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc    (sizeof(struct wslay_queue_cell));  if(!new_cell) {    return WSLAY_ERR_NOMEM;  }  new_cell->data = data;  new_cell->next = NULL;  if(queue->tail) {    queue->tail->next = new_cell;    queue->tail = new_cell;  } else {    queue->top = queue->tail = new_cell;  }  return 0;}int wslay_queue_push_front(struct wslay_queue *queue, void *data){  struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc    (sizeof(struct wslay_queue_cell));  if(!new_cell) {    return WSLAY_ERR_NOMEM;  }  new_cell->data = data;  new_cell->next = queue->top;  queue->top = new_cell;  if(!queue->tail) {    queue->tail = queue->top;  }  return 0;}void wslay_queue_pop(struct wslay_queue *queue){  struct wslay_queue_cell *top = queue->top;  assert(top);  queue->top = top->next;  if(top == queue->tail) {    queue->tail = NULL;  }  free(top);}void* wslay_queue_top(struct wslay_queue *queue){  assert(queue->top);  return queue->top->data;}void* wslay_queue_tail(struct wslay_queue *queue){  assert(queue->tail);  return queue->tail->data;}int wslay_queue_empty(struct wslay_queue *queue){  return queue->top == NULL;}
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