SocketBuffer.h 4.9 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - The high speed download utility
  4. *
  5. * Copyright (C) 2010 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. * In addition, as a special exception, the copyright holders give
  22. * permission to link the code of portions of this program with the
  23. * OpenSSL library under certain conditions as described in each
  24. * individual source file, and distribute linked combinations
  25. * including the two.
  26. * You must obey the GNU General Public License in all respects
  27. * for all of the code used other than OpenSSL. If you modify
  28. * file(s) with this exception, you may extend this exception to your
  29. * version of the file(s), but you are not obligated to do so. If you
  30. * do not wish to do so, delete this exception statement from your
  31. * version. If you delete this exception statement from all source
  32. * files in the program, then also delete it here.
  33. */
  34. /* copyright --> */
  35. #ifndef D_SOCKET_BUFFER_H
  36. #define D_SOCKET_BUFFER_H
  37. #include "common.h"
  38. #include <string>
  39. #include <deque>
  40. #include <memory>
  41. namespace aria2 {
  42. class SocketCore;
  43. struct ProgressUpdate {
  44. virtual ~ProgressUpdate() {}
  45. virtual void update(size_t length, bool complete) = 0;
  46. };
  47. class SocketBuffer {
  48. private:
  49. class BufEntry {
  50. public:
  51. BufEntry(ProgressUpdate* progressUpdate)
  52. : progressUpdate_(progressUpdate) {}
  53. virtual ~BufEntry()
  54. {
  55. delete progressUpdate_;
  56. }
  57. virtual ssize_t send
  58. (const std::shared_ptr<SocketCore>& socket, size_t offset) = 0;
  59. virtual bool final(size_t offset) const = 0;
  60. virtual size_t getLength() const = 0;
  61. virtual const unsigned char* getData() const = 0;
  62. void progressUpdate(size_t length, bool complete)
  63. {
  64. if(progressUpdate_) {
  65. progressUpdate_->update(length, complete);
  66. }
  67. }
  68. private:
  69. ProgressUpdate* progressUpdate_;
  70. };
  71. class ByteArrayBufEntry:public BufEntry {
  72. public:
  73. ByteArrayBufEntry(unsigned char* bytes, size_t length,
  74. ProgressUpdate* progressUpdate);
  75. virtual ~ByteArrayBufEntry();
  76. virtual ssize_t send
  77. (const std::shared_ptr<SocketCore>& socket, size_t offset);
  78. virtual bool final(size_t offset) const;
  79. virtual size_t getLength() const;
  80. virtual const unsigned char* getData() const;
  81. private:
  82. unsigned char* bytes_;
  83. size_t length_;
  84. };
  85. class StringBufEntry:public BufEntry {
  86. public:
  87. StringBufEntry(const std::string& s,
  88. ProgressUpdate* progressUpdate);
  89. StringBufEntry();
  90. virtual ssize_t send
  91. (const std::shared_ptr<SocketCore>& socket, size_t offset);
  92. virtual bool final(size_t offset) const;
  93. virtual size_t getLength() const;
  94. virtual const unsigned char* getData() const;
  95. void swap(std::string& s);
  96. private:
  97. std::string str_;
  98. };
  99. std::shared_ptr<SocketCore> socket_;
  100. std::deque<std::shared_ptr<BufEntry> > bufq_;
  101. // Offset of data in bufq_[0]. SocketBuffer tries to send bufq_[0],
  102. // but it cannot always send whole data. In this case, offset points
  103. // to the data to be sent in the next send() call.
  104. size_t offset_;
  105. public:
  106. SocketBuffer(const std::shared_ptr<SocketCore>& socket);
  107. ~SocketBuffer();
  108. // Don't allow copying
  109. SocketBuffer(const SocketBuffer&);
  110. SocketBuffer& operator=(const SocketBuffer&);
  111. // Feeds data pointered by bytes with length len into queue. This
  112. // object gets ownership of bytes, so caller must not delete or
  113. // later bytes after this call. This function doesn't send data. If
  114. // progressUpdate is not null, its update() function will be called
  115. // each time the data is sent. It will be deleted by this object. It
  116. // can be null.
  117. void pushBytes(unsigned char* bytes, size_t len,
  118. ProgressUpdate* progressUpdate = 0);
  119. // Feeds data into queue. This function doesn't send data. If
  120. // progressUpdate is not null, its update() function will be called
  121. // each time the data is sent. It will be deleted by this object. It
  122. // can be null.
  123. void pushStr(const std::string& data, ProgressUpdate* progressUpdate = 0);
  124. // Sends data in queue. Returns the number of bytes sent.
  125. ssize_t send();
  126. // Returns true if queue is empty.
  127. bool sendBufferIsEmpty() const;
  128. size_t getBufferEntrySize() const
  129. {
  130. return bufq_.size();
  131. }
  132. };
  133. } // namespace aria2
  134. #endif // D_SOCKET_BUFFER_H