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- /* <!-- copyright */
- /*
- * aria2 - a simple utility for downloading files faster
- *
- * Copyright (C) 2006 Tatsuhiro Tsujikawa
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- /* copyright --> */
- #ifndef _D_SOCKET_H_
- #define _D_SOCKET_H_
- #include <string>
- #include "SocketCore.h"
- #include "common.h"
- using namespace std;
- class Socket {
- private:
- // socket endpoint descriptor
- SocketCore* core;
- public:
- Socket();
- Socket(const Socket& s);
- ~Socket();
- Socket& operator=(const Socket& s);
- int getSockfd() const { return core->sockfd; }
- /**
- * Connects to the server named host and the destination port is port.
- * This method make socket non-blocking mode.
- * To make the socket blocking mode, call setNonBlockingMode() after
- * the connection is established.
- */
- void establishConnection(string host, int port);
- void setNonBlockingMode();
- // Closes the connection which this socket object has
- void closeConnection();
- // examines whether the socket of this Socket object is available for writing.
- // returns true if the socket is available for writing, otherwise returns false.
- bool isWritable(int timeout);
- // examines whether the socket of this Socket object is available for reading.
- // returns true if the socket is available for reading, otherwise returns false.
- bool isReadable(int timeout);
- // writes characters into the socket. data is a pointer pointing the first
- // byte of the data and len is the length of the data.
- void writeData(const char* data, int len, int timeout = 5);
- // Reads up to len bytes from this socket.
- // data is a pointer pointing the first
- // byte of the data, which must be allocated before this method is called.
- // len is the size of the allocated memory. When this method returns
- // successfully, len is replaced by the size of the read data.
- void readData(char* data, int& len, int timeout = 5);
- // Reads up to len bytes from this socket, but bytes are not removed from
- // this socket.
- void peekData(char* data, int& len, int timeout = 5);
- #ifdef HAVE_LIBSSL
- // for SSL
- void initiateSecureConnection();
- #endif // HAVE_LIBSSL
- };
- #endif // _D_SOCKET_H_
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