SocketBuffer.h 3.2 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - The high speed download utility
  4. *
  5. * Copyright (C) 2010 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20. *
  21. * In addition, as a special exception, the copyright holders give
  22. * permission to link the code of portions of this program with the
  23. * OpenSSL library under certain conditions as described in each
  24. * individual source file, and distribute linked combinations
  25. * including the two.
  26. * You must obey the GNU General Public License in all respects
  27. * for all of the code used other than OpenSSL. If you modify
  28. * file(s) with this exception, you may extend this exception to your
  29. * version of the file(s), but you are not obligated to do so. If you
  30. * do not wish to do so, delete this exception statement from your
  31. * version. If you delete this exception statement from all source
  32. * files in the program, then also delete it here.
  33. */
  34. /* copyright --> */
  35. #ifndef _D_SOCKET_BUFFER_H_
  36. #define _D_SOCKET_BUFFER_H_
  37. #include "common.h"
  38. #include <string>
  39. #include <deque>
  40. #include "SharedHandle.h"
  41. namespace aria2 {
  42. class SocketCore;
  43. class SocketBuffer {
  44. private:
  45. enum BUF_TYPE {
  46. TYPE_BYTES,
  47. TYPE_STR
  48. };
  49. struct BufEntry {
  50. BUF_TYPE type;
  51. unsigned char* bytes;
  52. size_t bytesLen;
  53. std::string* str;
  54. void deleteBuf()
  55. {
  56. if(type == TYPE_BYTES) {
  57. delete [] bytes;
  58. } else if(type == TYPE_STR) {
  59. delete str;
  60. }
  61. }
  62. BufEntry(unsigned char* bytes, size_t len):
  63. type(TYPE_BYTES), bytes(bytes), bytesLen(len) {}
  64. BufEntry(const std::string& str):
  65. type(TYPE_STR), str(new std::string(str)) {}
  66. };
  67. SharedHandle<SocketCore> socket_;
  68. std::deque<BufEntry> bufq_;
  69. // Offset of data in bufq_[0]. SocketBuffer tries to send bufq_[0],
  70. // but it cannot always send whole data. In this case, offset points
  71. // to the data to be sent in the next send() call.
  72. size_t offset_;
  73. public:
  74. SocketBuffer(const SharedHandle<SocketCore>& socket);
  75. ~SocketBuffer();
  76. // Feeds data pointered by bytes with length len. into queue. This
  77. // object gets ownership of bytes, so caller must not delete or
  78. // later bytes after this call. This function doesn't send data.
  79. void pushBytes(unsigned char* bytes, size_t len);
  80. // Feeds data into queue. This function doesn't send data.
  81. void pushStr(const std::string& data);
  82. // Sends data in queue. Returns the number of bytes sent.
  83. ssize_t send();
  84. // Returns true if queue is empty.
  85. bool sendBufferIsEmpty() const;
  86. };
  87. } // namespace aria2
  88. #endif // _D_SOCKET_BUFFER_H_