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- /* <!-- copyright */
- /*
- * aria2 - The high speed download utility
- *
- * Copyright (C) 2006 Tatsuhiro Tsujikawa
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * In addition, as a special exception, the copyright holders give
- * permission to link the code of portions of this program with the
- * OpenSSL library under certain conditions as described in each
- * individual source file, and distribute linked combinations
- * including the two.
- * You must obey the GNU General Public License in all respects
- * for all of the code used other than OpenSSL. If you modify
- * file(s) with this exception, you may extend this exception to your
- * version of the file(s), but you are not obligated to do so. If you
- * do not wish to do so, delete this exception statement from your
- * version. If you delete this exception statement from all source
- * files in the program, then also delete it here.
- */
- /* copyright --> */
- #ifndef D_INITIATE_CONNECTION_COMMAND_H
- #define D_INITIATE_CONNECTION_COMMAND_H
- #include "AbstractCommand.h"
- namespace aria2 {
- class BackupConnectInfo;
- class ConnectCommand;
- class InitiateConnectionCommand : public AbstractCommand {
- protected:
- /**
- * Connect to the server.
- * This method just send connection request to the server.
- * Using nonblocking mode of socket, this funtion returns immediately
- * after send connection packet to the server.
- */
- virtual bool executeInternal();
- // hostname and port are the hostname and port number we are going
- // to connect. If proxy server is used, these values are hostname
- // and port of proxy server. addr is one of resolved address and we
- // use this address this time. resolvedAddresses are all addresses
- // resolved. proxyRequest is set if we are going to use proxy
- // server.
- virtual Command* createNextCommand
- (const std::string& hostname, const std::string& addr, uint16_t port,
- const std::vector<std::string>& resolvedAddresses,
- const SharedHandle<Request>& proxyRequest) = 0;
- void setConnectedAddrInfo
- (const SharedHandle<Request>& req,
- const std::string& hostname,
- const SharedHandle<SocketCore>& socket);
- SharedHandle<BackupConnectInfo> createBackupIPv4ConnectCommand
- (const std::string& hostname, const std::string& ipaddr, uint16_t port,
- Command* mainCommand);
- void setupBackupConnection
- (const std::string& hostname, const std::string& addr, uint16_t port,
- ConnectCommand* c);
- public:
- InitiateConnectionCommand(cuid_t cuid, const SharedHandle<Request>& req,
- const SharedHandle<FileEntry>& fileEntry,
- RequestGroup* requestGroup,
- DownloadEngine* e);
- virtual ~InitiateConnectionCommand();
- };
- } // namespace aria2
- #endif // D_INITIATE_CONNECTION_COMMAND_H
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