DownloadEngine.h 2.0 KB

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  1. /* <!-- copyright */
  2. /*
  3. * aria2 - a simple utility for downloading files faster
  4. *
  5. * Copyright (C) 2006 Tatsuhiro Tsujikawa
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; either version 2 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  20. */
  21. /* copyright --> */
  22. #ifndef _D_DOWNLOAD_ENGINE_H_
  23. #define _D_DOWNLOAD_ENGINE_H_
  24. #include <queue>
  25. #include <deque>
  26. #include "Command.h"
  27. #include "Socket.h"
  28. #include "SegmentMan.h"
  29. #include "common.h"
  30. #include "Logger.h"
  31. #include "DiskWriter.h"
  32. #include "Option.h"
  33. #include <sys/time.h>
  34. using namespace std;
  35. typedef deque<Socket*> Sockets;
  36. typedef queue<Command*> Commands;
  37. class DownloadEngine {
  38. private:
  39. void waitData();
  40. Sockets rsockets;
  41. Sockets wsockets;
  42. void shortSleep() const;
  43. bool addSocket(Sockets& sockets, Socket* socket);
  44. bool deleteSocket(Sockets& sockets, Socket* socket);
  45. protected:
  46. virtual void initStatistics() = 0;
  47. virtual void calculateStatistics() = 0;
  48. virtual void onEndOfRun() = 0;
  49. public:
  50. bool noWait;
  51. Commands commands;
  52. SegmentMan* segmentMan;
  53. DiskWriter* diskWriter;
  54. const Logger* logger;
  55. const Option* option;
  56. DownloadEngine();
  57. virtual ~DownloadEngine();
  58. void run();
  59. bool addSocketForReadCheck(Socket* socket);
  60. bool deleteSocketForReadCheck(Socket* socket);
  61. bool addSocketForWriteCheck(Socket* socket);
  62. bool deleteSocketForWriteCheck(Socket* socket);
  63. };
  64. #endif // _D_DOWNLOAD_ENGINE_H_