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							- /*
 
-  * Wslay - The WebSocket Library
 
-  *
 
-  * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
 
-  *
 
-  * Permission is hereby granted, free of charge, to any person obtaining
 
-  * a copy of this software and associated documentation files (the
 
-  * "Software"), to deal in the Software without restriction, including
 
-  * without limitation the rights to use, copy, modify, merge, publish,
 
-  * distribute, sublicense, and/or sell copies of the Software, and to
 
-  * permit persons to whom the Software is furnished to do so, subject to
 
-  * the following conditions:
 
-  *
 
-  * The above copyright notice and this permission notice shall be
 
-  * included in all copies or substantial portions of the Software.
 
-  *
 
-  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 
-  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
-  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 
-  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 
-  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 
-  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 
-  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
-  */
 
- #include "wslay_queue.h"
 
- #include <string.h>
 
- #include <assert.h>
 
- struct wslay_queue* wslay_queue_new(void)
 
- {
 
-   struct wslay_queue *queue = (struct wslay_queue*)malloc
 
-     (sizeof(struct wslay_queue));
 
-   if(!queue) {
 
-     return NULL;
 
-   }
 
-   queue->top = queue->tail = NULL;
 
-   return queue;
 
- }
 
- void wslay_queue_free(struct wslay_queue *queue)
 
- {
 
-   if(!queue) {
 
-     return;
 
-   } else {
 
-     struct wslay_queue_cell *p = queue->top;
 
-     while(p) {
 
-       struct wslay_queue_cell *next = p->next;
 
-       free(p);
 
-       p = next;
 
-     }
 
-     free(queue);
 
-   }
 
- }
 
- int wslay_queue_push(struct wslay_queue *queue, void *data)
 
- {
 
-   struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
 
-     (sizeof(struct wslay_queue_cell));
 
-   if(!new_cell) {
 
-     return WSLAY_ERR_NOMEM;
 
-   }
 
-   new_cell->data = data;
 
-   new_cell->next = NULL;
 
-   if(queue->tail) {
 
-     queue->tail->next = new_cell;
 
-     queue->tail = new_cell;
 
-   } else {
 
-     queue->top = queue->tail = new_cell;
 
-   }
 
-   return 0;
 
- }
 
- int wslay_queue_push_front(struct wslay_queue *queue, void *data)
 
- {
 
-   struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
 
-     (sizeof(struct wslay_queue_cell));
 
-   if(!new_cell) {
 
-     return WSLAY_ERR_NOMEM;
 
-   }
 
-   new_cell->data = data;
 
-   new_cell->next = queue->top;
 
-   queue->top = new_cell;
 
-   if(!queue->tail) {
 
-     queue->tail = queue->top;
 
-   }
 
-   return 0;
 
- }
 
- void wslay_queue_pop(struct wslay_queue *queue)
 
- {
 
-   struct wslay_queue_cell *top = queue->top;
 
-   assert(top);
 
-   queue->top = top->next;
 
-   if(top == queue->tail) {
 
-     queue->tail = NULL;
 
-   }
 
-   free(top);
 
- }
 
- void* wslay_queue_top(struct wslay_queue *queue)
 
- {
 
-   assert(queue->top);
 
-   return queue->top->data;
 
- }
 
- void* wslay_queue_tail(struct wslay_queue *queue)
 
- {
 
-   assert(queue->tail);
 
-   return queue->tail->data;
 
- }
 
- int wslay_queue_empty(struct wslay_queue *queue)
 
- {
 
-   return queue->top == NULL;
 
- }
 
 
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