/* */ #ifndef D_SERVER_STAT_H #define D_SERVER_STAT_H #include "common.h" #include #include #include #include "TimeA2.h" namespace aria2 { // ServerStatMan: has many ServerStat // URISelector: interface // ServerStatURISelector: Has a reference of ServerStatMan // InOrderURISelector: this is default. class ServerStat { public: enum STATUS { OK = 0, A2_ERROR, MAX_STATUS }; ServerStat(const std::string& hostname, const std::string& protocol); ~ServerStat(); const std::string& getHostname() const { return hostname_; } const std::string& getProtocol() const { return protocol_; } const Time& getLastUpdated() const { return lastUpdated_; } // This method doesn't update _lastUpdate. void setLastUpdated(const Time& time); int getDownloadSpeed() const { return downloadSpeed_; } // update download speed and update lastUpdated_ void updateDownloadSpeed(int downloadSpeed); // set download speed. This method doesn't update _lastUpdate. void setDownloadSpeed(int downloadSpeed); int getSingleConnectionAvgSpeed() const { return singleConnectionAvgSpeed_; } void updateSingleConnectionAvgSpeed(int downloadSpeed); void setSingleConnectionAvgSpeed(int singleConnectionAvgSpeed); int getMultiConnectionAvgSpeed() const { return multiConnectionAvgSpeed_; } void updateMultiConnectionAvgSpeed(int downloadSpeed); void setMultiConnectionAvgSpeed(int singleConnectionAvgSpeed); int getCounter() const { return counter_; } void increaseCounter(); void setCounter(int value); // This method doesn't update _lastUpdate. void setStatus(STATUS status); // status should be one of the followings: "OK", "ERROR". // Giving other string will not change the status of this object. // This method doesn't update _lastUpdate. void setStatus(const std::string& status); STATUS getStatus() const { return status_; } bool isOK() const { return status_ == OK; } // set status OK and update lastUpdated_ void setOK(); bool isError() const { return status_ == A2_ERROR; } // set status ERROR and update lastUpdated_ void setError(); bool operator<(const ServerStat& serverStat) const; bool operator==(const ServerStat& serverStat) const; std::string toString() const; private: std::string hostname_; std::string protocol_; int downloadSpeed_; int singleConnectionAvgSpeed_; int multiConnectionAvgSpeed_; int counter_; STATUS status_; Time lastUpdated_; void setStatusInternal(STATUS status); }; class ServerStatFaster { public: bool operator()( const std::pair, std::string> lhs, const std::pair, std::string> rhs) const { return lhs.first->getDownloadSpeed() > rhs.first->getDownloadSpeed(); } }; } // namespace aria2 #endif // D_SERVER_STAT_H