/* */ #ifndef D_HTTP_CONNECTION_H #define D_HTTP_CONNECTION_H #include "common.h" #include #include #include #include "SocketBuffer.h" #include "Command.h" namespace aria2 { class HttpRequest; class HttpResponse; class HttpHeaderProcessor; class Option; class Segment; class SocketCore; class SocketRecvBuffer; class HttpRequestEntry { private: std::unique_ptr httpRequest_; std::unique_ptr proc_; public: HttpRequestEntry(std::unique_ptr httpRequest); // Resets proc_ by recreating the object. Thus any object obtained // by getHttpRequest() before this call is invalidated. void resetHttpHeaderProcessor(); const std::unique_ptr& getHttpRequest() const { return httpRequest_; } std::unique_ptr popHttpRequest(); const std::unique_ptr& getHttpHeaderProcessor() const; }; typedef std::deque> HttpRequestEntries; class HttpConnection { private: cuid_t cuid_; std::shared_ptr socket_; std::shared_ptr socketRecvBuffer_; SocketBuffer socketBuffer_; HttpRequestEntries outstandingHttpRequests_; std::string eraseConfidentialInfo(const std::string& request); void sendRequest(std::unique_ptr httpRequest, std::string request); public: HttpConnection(cuid_t cuid, const std::shared_ptr& socket, const std::shared_ptr& socketRecvBuffer); ~HttpConnection(); /** * Sends Http request. * If segment.sp+segment.ds > 0 then Range header is added. * This method is used in HTTP/HTTP downloading and FTP downloading via * HTTP proxy(GET method). * @param segment indicates starting position of the file for downloading */ void sendRequest(std::unique_ptr httpRequest); /** * Sends Http proxy request using CONNECT method. */ void sendProxyRequest(std::unique_ptr httpRequest); /** * Receives HTTP response from the server and returns HttpResponseHandle * object which contains response header and HttpRequestHandle object * for this response. * If a response is not fully received, received header is buffured * in this object and returns 0. * You should continue to call this method until whole response header is * received and this method returns non-null HttpResponseHandle object. * * @return HttpResponse or 0 if whole response header is not received */ std::unique_ptr receiveResponse(); bool isIssued(const std::shared_ptr& segment) const; bool sendBufferIsEmpty() const; void sendPendingData(); const std::shared_ptr& getSocketRecvBuffer() const { return socketRecvBuffer_; } }; } // namespace aria2 #endif // D_HTTP_CONNECTION_H