/* */ #include "BtKeepAliveMessage.h" #include namespace aria2 { const char BtKeepAliveMessage::NAME[] = "keep alive"; unsigned char* BtKeepAliveMessage::createMessage() { /** * len --- 0, 4bytes * total: 4bytes */ auto msg = new unsigned char[MESSAGE_LENGTH]; memset(msg, 0, MESSAGE_LENGTH); return msg; } size_t BtKeepAliveMessage::getMessageLength() { return MESSAGE_LENGTH; } } // namespace aria2