/* */ #ifndef _D_REJECT_MESSAGE_H_ #define _D_REJECT_MESSAGE_H_ #include "SimplePeerMessage.h" #include "TorrentMan.h" class RejectMessage : public SimplePeerMessage { private: int index; int begin; int length; // for check int pieces; int pieceLength; char msg[17]; public: RejectMessage():SimplePeerMessage(), index(0), begin(0), length(0), pieces(0), pieceLength(0) {} virtual ~RejectMessage() {} enum ID_t { ID = 16 }; int getIndex() const { return index; } void setIndex(int index) { this->index = index; } int getBegin() const { return begin; } void setBegin(int begin) { this->begin = begin; } int getLength() const { return length; } void setLength(int length) { this->length = length; } void setPieces(int pieces) { this->pieces = pieces; } int getPieces() const { return pieces;} void setPieceLength(int pieceLength) { this->pieceLength = pieceLength; } int getPieceLength() const { return pieceLength;} static RejectMessage* create(const char* data, int dataLength); virtual int getId() const { return ID; } virtual void receivedAction(); virtual const char* getMessage(); virtual int getMessageLength(); virtual void check() const; virtual string toString() const; }; #endif // _D_REJECT_MESSAGE_H_