/* */ #ifndef _D_PIECE_STORAGE_H_ #define _D_PIECE_STORAGE_H_ #include "common.h" #include "Peer.h" #include "Piece.h" #include "DiskAdaptor.h" class PieceStorage { public: virtual ~PieceStorage() {} /** * Returns true if the peer has a piece that localhost doesn't have. * Otherwise returns false. */ virtual bool hasMissingPiece(const PeerHandle& peer) = 0; /** * Returns a piece that the peer has but localhost doesn't. * The piece will be marked "used" status in order to prevent other command * from get the same piece. But in end game mode, same piece may be returned * to several commands. */ virtual PieceHandle getMissingPiece(const PeerHandle& peer) = 0; /** * Returns a piece that the peer has but localhost doesn't. * Only pieces that declared as "fast" are returned. * The piece will be marked "used" status in order to prevent other command * from get the same piece. But in end game mode, same piece may be returned * to several commands. */ virtual PieceHandle getMissingFastPiece(const PeerHandle& peer) = 0; /** * Returns the piece denoted by index. * No status of the piece is changed in this method. */ virtual PieceHandle getPiece(int index) = 0; /** * Tells that the download of the specfied piece completes. */ virtual void completePiece(const PieceHandle& piece) = 0; /** * Tells that the download of the specified piece is canceled. */ virtual void cancelPiece(const PieceHandle& piece) = 0; /** * Returns true if the specified piece is already downloaded. * Otherwise returns false. */ virtual bool hasPiece(int index) = 0; virtual long long int getTotalLength() = 0; virtual long long int getFilteredTotalLength() = 0; virtual long long int getCompletedLength() = 0; virtual long long int getFilteredCompletedLength() = 0; virtual void setFileFilter(const Strings& filePaths) = 0; virtual void setFileFilter(const Integers& fileIndexes) = 0; virtual void clearFileFilter() = 0; /** * Returns true if download has completed. * If file filter is enabled, then returns true if those files have * downloaded. */ virtual bool downloadFinished() = 0; /** * Returns true if all files have downloaded. * The file filter is ignored. */ virtual bool allDownloadFinished() = 0; /** * Initializes DiskAdaptor. * TODO add better documentation here. */ virtual void initStorage() = 0; virtual const unsigned char* getBitfield() = 0; virtual void setBitfield(const unsigned char* bitfield, int bitfieldLength) = 0; virtual int getBitfieldLength() = 0; virtual bool isSelectiveDownloadingMode() = 0; virtual void finishSelectiveDownloadingMode() = 0; virtual bool isEndGame() = 0; virtual DiskAdaptorHandle getDiskAdaptor() = 0; virtual int getPieceLength(int index) = 0; /** * Adds piece index to advertise to other commands. They send have message * based on this information. */ virtual void advertisePiece(int cuid, int index) = 0; /** * Returns piece index which is not advertised by the caller command and * newer than lastCheckTime. */ virtual Integers getAdvertisedPieceIndexes(int myCuid, const Time& lastCheckTime) = 0; /** * Removes have entry if specified seconds have elapsed since its * registration. */ virtual void removeAdvertisedPiece(int elapsed) = 0; /** * Sets all bits in bitfield to 1. */ virtual void markAllPiecesDone() = 0; /** * Validates file integrity by comparing checksums. */ virtual void checkIntegrity() = 0; }; typedef SharedHandle PieceStorageHandle; #endif // _D_PIECE_STORAGE_H_