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@@ -44,6 +44,8 @@
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#include "SegmentMan.h"
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#include "prefs.h"
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#include "Option.h"
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+#include "SleepCommand.h"
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+#include "Logger.h"
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namespace aria2 {
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@@ -57,7 +59,7 @@ CreateRequestCommand::CreateRequestCommand(int32_t cuid,
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disableReadCheckSocket();
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disableWriteCheckSocket();
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}
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-
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+
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bool CreateRequestCommand::executeInternal()
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{
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if(_segments.empty()) {
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@@ -95,4 +97,20 @@ bool CreateRequestCommand::executeInternal()
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return true;
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}
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+bool CreateRequestCommand::prepareForRetry(time_t wait)
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+{
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+ // We assume that this method is called from AbstractCommand when
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+ // Segment is not available. Normally,
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+ // AbstractCommand::prepareForRetry() does the job, but it creates
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+ // CreateRequestCommand and deletes current one. At the last stage
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+ // of the download, commands are idle and prepareForRetry() is
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+ // called repeatedly. This means that newly created
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+ // CreateRequestCommand is deleted one second later: This is not
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+ // efficient. For this reason, reuse current CreateRequestCommand.
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+ logger->debug("CUID#%d - Reusing CreateRequestCommand", cuid);
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+ SleepCommand* scom = new SleepCommand(cuid, e, _requestGroup, this, wait);
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+ e->commands.push_back(scom);
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+ return false;
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+}
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+
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} // namespace aria2
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