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@@ -62,6 +62,8 @@ const WORD kForeground[] = {
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FOREGROUND_WHITE // white
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};
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+const int kForegroundSize = sizeof (kForeground) / sizeof (kForeground[0]);
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+
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const WORD kBackground[] = {
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BACKGROUND_BLACK, // black
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BACKGROUND_RED, // red
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@@ -73,6 +75,8 @@ const WORD kBackground[] = {
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BACKGROUND_WHITE // white
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};
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+const int kBackgroundSize = sizeof (kBackground) / sizeof (kBackground[0]);
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+
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} // namespace
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namespace aria2 {
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@@ -82,26 +86,30 @@ WinConsoleFile::WinConsoleFile(DWORD stdHandle)
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bold_(false),
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underline_(false),
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reverse_(false),
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- fg_(FOREGROUND_WHITE),
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- bg_(BACKGROUND_BLACK)
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+ fg_(7),
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+ bg_(0)
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{
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if (supportsColor()) {
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(handle(), &info);
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- info.wAttributes &=
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- ~(COMMON_LVB_LEADING_BYTE | COMMON_LVB_TRAILING_BYTE |
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- COMMON_LVB_GRID_HORIZONTAL | COMMON_LVB_GRID_LVERTICAL |
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- COMMON_LVB_GRID_RVERTICAL | COMMON_LVB_REVERSE_VIDEO |
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- COMMON_LVB_UNDERSCORE);
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- fg_ = info.wAttributes &
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- ~(BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED |
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- BACKGROUND_INTENSITY);
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- bg_ = info.wAttributes &
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- ~(FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED |
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- FOREGROUND_INTENSITY);
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- bg_ = (bg_ >> 4) & 0x0F;
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bold_ = info.wAttributes & FOREGROUND_INTENSITY;
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underline_ = info.wAttributes & BACKGROUND_INTENSITY;
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+ int fgcolor = info.wAttributes &
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+ (FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED);
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+ for (int fg = 0; fg < kForegroundSize; fg++) {
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+ if (kForeground[fg] == fgcolor) {
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+ fg_ = fg;
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+ break;
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+ }
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+ }
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+ int bgcolor = info.wAttributes &
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+ (BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED);
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+ for (int bg = 0; bg < kBackgroundSize; bg++) {
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+ if (kBackground[bg] == bgcolor) {
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+ bg_ = bg;
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+ break;
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+ }
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+ }
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}
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deffg_ = fg_;
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