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+/* <!-- copyright */
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+/*
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+ * aria2 - a simple utility for downloading files faster
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+ *
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+ * Copyright (C) 2006 Tatsuhiro Tsujikawa
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+ *
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+ * This program is free software; you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation; either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program; if not, write to the Free Software
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+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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+ */
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+/* copyright --> */
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+#include "ByteArrayDiskWriter.h"
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+
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+ByteArrayDiskWriter::ByteArrayDiskWriter():buf(NULL) {
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+}
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+
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+ByteArrayDiskWriter::~ByteArrayDiskWriter() {
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+ closeFile();
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+}
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+
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+void ByteArrayDiskWriter::clear() {
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+ if(buf != NULL) {
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+ delete [] buf;
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+ buf = NULL;
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+ }
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+}
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+
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+void ByteArrayDiskWriter::init() {
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+ maxBufLength = 256;
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+ buf = new char[maxBufLength];
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+ bufLength = 0;
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+}
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+
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+void ByteArrayDiskWriter::reset() {
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+ clear();
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+ init();
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+}
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+
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+void ByteArrayDiskWriter::initAndOpenFile(string filename) {
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+ openFile(filename);
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+}
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+
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+void ByteArrayDiskWriter::openFile(const string& filename) {
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+ clear();
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+ init();
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+}
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+
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+void ByteArrayDiskWriter::closeFile() {
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+ clear();
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+}
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+
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+void ByteArrayDiskWriter::openExistingFile(string filename) {
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+ openFile(filename);
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+}
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+
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+void ByteArrayDiskWriter::writeData(const char* data, int dataLength, long long int position) {
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+ if(bufLength+dataLength >= maxBufLength) {
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+ expandBuffer(bufLength+dataLength);
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+ }
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+ memcpy(buf+bufLength, data, dataLength);
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+ bufLength += dataLength;
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+}
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+
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+void ByteArrayDiskWriter::expandBuffer(int newSize) {
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+ char* newbuf = new char[newSize];
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+ memcpy(newbuf, buf, bufLength);
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+ delete [] buf;
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+ buf = newbuf;
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+ maxBufLength = newSize;
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+}
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